![]() This unlocks during Chapter 2 and the Pouring Forth Oil mission. Tag multiple enemies or just one unfortunate guy with six shots from your revolver and pull the trigger for spectacular results. ![]() You can now manually tag a shot on an enemy by tapping the right bumper (R1/RB). Level 2: This is where Dead Eye gets really useful. Be quick with your aiming though, and you can tag multiple enemies. It auto targets the enemy for you and can be frustrating, as it doesn't offer the precision you want. It allows you to slow down time and drag the red X target across an enemy. Level 1: This is start of Dead Eye, which you earn during Chapter 1's Old Friends mission. How to level up Dead Eyeĭead Eye targeting levels up automatically as you progress through the main storyline, so it doesn't require much extra effort on your part. Once you've lined up the red X, pull the trigger to unleash a volley of deadly shots.īut first, you've got to earn all the upgrades. Depending on what stage of Dead Eye you've unlocked, you can tag multiple enemies before firing, line-up headshots, and eventually pick out vital organs to blast. We look forward to testing it on a few different rigs.To use Dead Eye, just click down on the right analogue stick while you're aiming - this will slow down time and allow you to target enemies with a red X. Rockstar says the game is highly scaleable. Otherwise Red Dead seems to have transitioned to PC nicely. ![]() The radial item selection menus will take some getting used to, and for the sake of my fingers I'd rebind the slow-mo 'dead eye' trigger from middle mouse button to a side button. You can alter FOV settings to your taste and rebind keys. The controls are customisable too, as you'd expect. Removing that friction simply makes the game feel better to me. Pad look creates a small amount of friction between my intention and the way the game responds to that intention. As a PC player I'm used to being able to dart around with my view and react to the game world with almost unconscious flicks of the mouse. The combination of 60fps performance and mouselook significantly changes the way the game feels to play, which to me matters more than visual improvements to a game that looked great already. ![]()
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